About

Hi, I'm Raoul.

I'm a Creative Technologist based in New York City. I design and build AI-native tools, interactive systems, spatial experiences and real-time visual environments.

My work spans local AI systems, native desktop tools, spatial computing, projection-mapped installations and creative technology workflows.

My background in fine art, animation and spatial media informs how I approach technical systems, visually, behaviourally and experientially. I use AI-assisted development to prototype, inspect, debug and iterate on systems, while staying focused on interaction, architecture and user experience.

I hold an MFA in Computer Arts and a BFA in Animation from the School of Visual Arts. My MFA research developed 7-Point Perspective, an original spatial framework explored through Houdini, TouchDesigner and VR, later peer-reviewed and published by the British Computer Society on ScienceOpen.

Portrait of Raoul Bubber in front of a projected violet light

What I work with

AI systems
Local assistants, agent workflows, approval-first automation, voice
Real-time
TouchDesigner, Max 8, OpenGL, audio-reactive systems
Spatial systems
Houdini, VR on Meta Quest 3, projection mapping, Arduino sensors
Building with
Python, Qt / QML, React, Three.js and Linux (Arch, Hyprland), through AI-assisted development
Visual
Animation, illustration, After Effects, Procreate, Toon Boom

Get in touch

Let's build
something.

I'm looking for roles in creative technology, where AI tools, interactive systems and real-time visuals meet. If you like what you see, I'd love to hear from you.

raoulbubber@gmail.com